You were victims of computer attacks during the year (known as “DDOS”), could this have slowed down this team, caused it to reach this peak later?
I don't like to complain, but I have to represent my club and my players. This DDOS issue has affected the team, that's for sure. The entire South Korean competitive League of Legends scene, but our players in particular. Because they are very exposed, because they receive a lot of attention. The proof: when there was a reaction to try to resolve part of the problem, players from other teams were able to return to streaming. With us, it was always impossible. And we tried everything. Streaming is a habit, players appreciate it. Not being able to do it, having problems with the solo queue as well… From a competitive point of view, it is certain that the situation had an impact on us.