In this exchange, which also returns to the increasingly concrete project of a portable Xbox console and to Microsoft’s future acquisition prospects (mobile, China), Phil Spencer had the opportunity to speak again on the editorial strategy of the group, which took a spectacular turn at the start of the year with the releases of Sea of Thieves, Hi-Fi Rush, Grounded and Pentiment on the consoles of Sony (for the four) and Nintendo (for Grounded et Penment).
During the year, two major Bethesda productions also confirmed their release on PlayStation 5 for next year (DOOM: The Dark Ages and Indiana Jones and the Ancient Circle). As for Call of Duty: Black Ops 6, its inclusion in Game Pass seems to have had the desired effect on the game’s record engagement, but sales of this episode recorded a decline compared to previous years in the United Kingdom. United, despite the game’s performance on PlayStation (which represents 74% of the game’s sales at launch).
In August, following the announcement of a PS5 version ofIndiana Jones and the Ancient CirclePhil Spencer had already admitted that releasing Xbox games on other consoles was “ a strategy that works for us ”, while emphasizing management’s requirements in terms of economic results.
At Bloomberg, the boss of Microsoft Gaming is now even clearer: this multiplatform strategy will continue to expand, so much so that Phil Spencer no longer sees any taboo in what could be announced in the future. “ I don’t see any red lines in our portfolio that would say: we should not “, he declares.
From there to making him admit here and now that the next Halo game will be released on PlayStation? Journalist Dina Bass asked the question, but received the response that it is still too early to make a decision. Remember that the next Halo is currently being developed on the Unreal Engine 5 engine and therefore ready for multiplatform deployment if necessary.
- Also read | Call of Duty Black Ops 6: PlayStation accounts for 74% of UK sales
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