Guide to the best Xélor Terre stuff on Dofus Unity

Guide to the best Xélor Terre stuff on Dofus Unity
Guide to the best Xélor Terre stuff on Dofus Unity

The Xelor is a damage and placement class on Dofus, and this has not changed with the arrival of Unity. An emblematic class on Dofus, the Xélor is a very difficult class to learn, requiring good knowledge of the game and quick thinking. We have prepared for you Xélor Terre stuff adapted to your leveling for easy xp up to level 200 on Dofus Unity, and some tips for mastering the class.

Updated: 02/12/2024

We talk in detail about each item a little further on, but if you want to go straight to the point:

You can reset your characteristics at will between each fight and thus alternate between several items easily. Adapt your stats to your stuff and your objective, always favoring Strength. You do not have to raise your Familiars to level 100. They have the peak of their power at level 85, with 100 kibble. You’ll need another 260 for just 15 levels in the name of optimization.

The best Xélor Terre stuff on Dofus Unity

As in any MMO, your stuff must necessarily evolve as you progress. The stuff on your Xélor Terre therefore evolves as you obtain new equipment on Dofus Unity. We have therefore created stuff that is easy to obtain and divided into different level sections. The idea being to have stuff to support you in your leveling and that you will not have to change every 2 hours, but which remains optimized for the gameplay of the class.

Level 20 to 44

At this level, we will look for what is most effective. And to benefit from an additional AP, it is the Gobball set that is logically required.

Level 45 to 59

Always with the aim of optimizing its AP and MP, we naturally look at the range of the Earth Kwak. Cumulative at
The Celestial Broochwe can take advantage of this to combine two pieces of Director Grunob’s set and thus gain power.

Level 60 to 79

The Caracoiffe adds to the panoply of the Earth Kwak and the Gelano to provide access to ever more resources in combat. You can also take the opportunity to do a little Smithmagic and glean a few life points from this headdress.

Level 80 to 104

It’s time for the Blop Reinette Royale range to be added to the Caracoiffe to strengthen the power of the Earth path. Thanks to this, we benefit from a huge amount of Strength despite the Ares which is more Luck oriented. We compensate for this by accumulating objects from the Terrdala set.

Level 105 to 131

With the arrival of Nomadicwe can now enjoy an 11 AP and 6 PM mode without too much difficulty. For this we continue to exploit the Ares or the
Chakra Style that we accumulate at the
Powerful Lightning Belt and at
Gelano. Stats-wise, we favor a Black Rat set which gives us access to a few Agility points in addition to Strength.

Level 132 to 150

Always using the Nomadic and the
Powerful Lightning Cloakwe come and get the Tanuki set to maximize our damage. This makes it possible in particular to find a Amulet of Renewal as well as the Chuck Boots to complete it all.

Level 151 to 180

The arrival of Bonnet Ko encourages us to play in 12 AP for 5 MP, but for good reasons. With the Meulou panoply and the different objects like the Zatoïshwan’s Staff and theRing of Mansot Royalwe gain enormously in Strength and Earth Damage.

Level 181 to 199

At this level, we can decide to return to 11 AP for 6 MP with the Eth Voodoo Maskor persist in 12 AP and 5 MP while retaining the Bonnet Ko. Whatever your choice, Panoplycelium drastically strengthens the Earth path. The latter which also benefits greatly from the
Earth Dial to gain even more power, but also a Deaf Head.

Levels 199 and 200

Our Terre 199 and 200 stuff are still being created. They will be available in the coming days with the Dofus Unity modifications.


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