Despite Blizzard’s efforts, the Diablo 4 anniversary event missed one very important thing

Despite Blizzard’s efforts, the Diablo 4 anniversary event missed one very important thing
Despite Blizzard’s efforts, the Diablo 4 anniversary event missed one very important thing

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While Diablo IV already celebrating his birthday, Blizzard launched many in-game events. Between skins free, additional experience and even more than lootfans are enjoying these rewards, but still don’t stop asking for an important change!

A missed opportunity during the Diablo 4 anniversary event?

It is on Reddit that the player SilverKnight05 shared a very interesting point about a mechanic that has become very routine for many players: world bosses.

“Blizzard missed an opportunity with the Anniversary event world bosses.”

“Especially with Greed – I remember the days before season 1 (when it came out) where we would all spend 10 minutes killing the boss. At random intervals we would have goblins running around. It was very fun with the high power levels now we can’t even experience the boss or the music that accompanies it. For the event they should have increased Greed’s HP and spawned Greed Shrines. goblins regularly.”

These bosses have become extremely easy monsters to defeat and we can’t say that everyone is really a fan of their current state.

During the game’s early access, they were much more toughquite normal, but nowadays, the pleasure is no longer really the same.

Should Blizzard make changes to global bosses?

In the comments of this same Reddit post, many players explain that the world bosses are simply no longer up to par and that players manage to defeat them far too easily.

This way, it would be more enjoyable for everyone to raise their level to make the fight more interesting.

They need to level up all the world bosses by A LOT. These fights should always be long-term, as was the case during early access.

This idea seems to please many fans who share it in several threads on the game’s Reddit. It could be that Blizzard listens to this kind of advice from the community and that we see these changes in the more or less distant future, see if the developers focus on player feedback.

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