The Last of Us Part I has a new patch that is admittedly minor, but which corrects some rather disabling problems. It will be good for the game on PlayStation 5.
It’s a whirlwind of updates at the moment. With the arrival of the PS5 Pro, many titles have been upgraded. Just yesterday we were talking to you about Baldur’s Gate 3yet another title to have offered itself a great optimization. However, patches for the new model sometimes miss other minor issues. This seems to be the case of The Last of Us Part 1which receives a little extra polish after receiving a big optimization patch. We’ll give you all the details.
A little polish for the remake of The Last of Us
Naughty Dog’s games are among the most important in the PlayStation ecosystem. It is therefore no surprise that we saw The Last of Us 2 as well as the remake of the first ELEPHANT upgrade for the PS5 Pro. However, some small problems are apparently still notable on the latter. This is why Naughty Dog is deploying a minor patch in addition.
Now available in version 2.0, The Last of Us Part 1 however encounters various crash issues at the end of the game and DLC Left Behind. This should now be fixed with patch 2.0.1. This also resolves display and melee combat issues. Finally, a more delicate problem for some is finally resolved: it is the impossible to obtain a trophy in the DLC. Here’s a little update that will do the game some good!
Patch notes de la version 2.0.1 de The Last of Us Part 1 :
- Fixed a crash that could occur during the final scenes of “Jackson” (Chapter 12 of the main story) and “Escape from Liberty Gardens” (the final section of “Left Behind”).
- Fixed an issue that could occur during melee combat.
- Fixed an issue where the “Motion Blur” option was not applied when enabled.
- Fixed an issue where the “Don’t Go” trophy from Left Behind would never unlock if the player crashed before it could be awarded.
Source : Naughty Dog.
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