The arrival of the GeForce RTX 50 will allow players to configure and even update their version of DLSS directly from the Nvidia App application.
Nvidia has been busy with DLSS 4, the next major update to its star software suite on GeForce RTX graphics cards. In addition to offering multi-image generation, this new version improves all DLSS technologies: super resolution (upscaling), classic image generation, ray reconstruction and even DLAA.
But one of the big new features announced by Nvidia in this update is the possibility for players to decide whether or not they want to use the new model for supported games.
This feature responds to a request from certain PC players who were previously accustomed to manually updating the DLSS version for each of their games via third-party tools. Explanations.
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Nvidia gives gamers more control
Not all games will necessarily benefit from the improvements of DLSS 4 when it is released, of which there will be 75 at launch. Nvidia will therefore offer players a new feature called “DLSS Override” within the Nvidia App which will allow the latest version of DLSS to be applied to officially unsupported games. Three options will then be offered:
- Image generation: it will be possible to force the use of multi-image generation (x3 or x4) for GeForce RTX 50s when the image generation functionality is activated in-game.
- Force the latest model: this option will allow you to systematically use the latest learning model for classic image generation (RTX 40 and 50), and in particular the transformer model for Super Resolution and Ray reconstruction.
- Set internal definition: a new option will allow you to force an internal rendering definition for all games that have DLSS enabled.
For years, several tools like DLSS Swapper or DLSS Updater have made it possible to automatically download the latest versions of .dll files to be integrated into the game’s source files. It is then possible to apply the latest versions of Super Resolution, Frame Generation and recently Ray Reconstruction to hope to erase the defects of the first versions.
If the procedure is not miraculous either, it has made it possible to significantly improve the image quality and the stability of DLSS in certain games like Cyberpunk 2077, The Witcher 3 et Alan Wake 2. However, it did not make it possible to correct the unsightly implementation of the technology in Indiana Jones and the Ancient Circlewhich must have required an update from the developers.
These new options from Nvidia therefore respond to a demand from players, who will be able to hope to benefit from the improvements of DLSS 4 on a wider range of games.
The option will be added during an Nvidia App update to mark the launch of the first Game Ready drivers for the GeForce RTX 50 by the end of January.
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