While waiting for Ubisoft to remake Splinter Cell, modders are working on a convincing path tracing patch!

What memories! The adventures of Sam Fisher who started with the game Splinter Cell in 2002 left their mark on the players of the time. Indeed, this stealth game was tough, but beautiful and addictive. It must also be said that the dubbing of the FR game, by Daniel Beretta who is none other than the (late) Gallic voice of Arnold Chewingumzenegger, also contributed greatly to making the character of Sam endearing, and gave him the build of a shadow superhero. All this to say that the title is currently in the works in a remake version at Ubisoft, but that with the firm, the deadlines can be very extended.

Splinter Cell

That’s why a modder named skurtyyskirts started working on the patch. path tracing. To achieve this, the NVIDIA RTX Remix platform allows this kind of project, with almost turnkey tools, provided you have an RTX, otherwise it’s not fun. And it must be said that the work accomplished so far transforms the original title, which relied heavily on lit and dark areas to remain stealthy. We have the opportunity to show you the progress, and even if the game remains visually and geometrically stuck in 2002, seeing it again transformed in this way makes you want to dive back into it. What about you?

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