Paris Games Week ended last week, but the latest news from the sector continues to surprise us. I tell you all this in Welcome to the Game.
Nintendo plays the magic card with Pokémon Pocket
Another intense week for the world of video games. Nintendo released its Pokémon collectible card game on Wednesday, October 30: Pokémon Pocket. It’s the fans who will be delighted! Using a mobile application, they will be able to collect several cards and collect virtual Pokémon cards. The game obviously encourages us to remain attentive since every 12 hours, we are encouraged to come back to open a “booster”, therefore a kind of lot with random Pokémon cards.
But the magic of Pokémon Pocketin my opinion, lies above all in the immersion and the surprising animation of certain rare cards, intended for the lucky ones. When you open them, the camera dives into the image and reveals a whole world revealing Pokémon in their element, before returning to their original format. It’s magical and already available on IOS and Android.
Ubisoft quietly releases its first game that incorporates cryptocurrency
Ubisoft launched Champions Tactics : Grimoria Chroniclesa turn-based strategy game, with characters to improve or trade on a virtual market. To be clearer, you can exchange figurines with virtual currency. A currency which, a priorican be exchanged for real money. And on this market, the most expensive item is listed at $63,000.
With its successive bad buzz, we must believe that the publisher is trying by all means to make money. After an unsuccessful attempt to integrate this type of objects into the game Ghost Recon Breakpoint in 2021, Ubisoft perseveres, despite divided opinions. The game is currently only accessible through the Ubisoft Connect distributor, which turns off some players more than the blockchain aspect itself.
Dragon Age : The Veilguard accused of “wokism”
Dragon Age : The Veilguard was released this week and, not to change, some gamers have complained about the excess representations of diversity in the game. Yes, they have difficulty changing discs, and anti-wokism is their fight.
Faced with criticism, David Gaider, the creator of the series, does not mince his words. For him, these complainers are just “ tourists “, that is to say pseudo-fans who seem to ignore that Dragon Age has always highlighted diversity and inclusiveness, since the first opus in 2009. Between pansexual characters and cultural diversity, the game continues in the immersive and inclusive lineage of RPGs. The real fans are ready for this new adventure, unfounded criticism or not! I tested it at Paris Games Week and I highly recommend it.