The most anticipated game of the year on Nintendo Switch is yet to be released as development teams continue to work hard to make the gaming experience as enjoyable as possible for gamers.
Teams of data miners have been able to dissect the game files that have been available since the pre-download was unlocked by Nintendo since Friday.
We knew thanks to the various previews of the game that people who were able to approach the game in advance a few weeks ago had some feedback on the subject of performance, the latter suffering some hitches when particle effects are displayed on the screen (use fusion powers, explosions, fires, rain, etc.).
This version 1.1.0 which is immediately included for owners of the dematerialized version of the game and will require an update of 370MB for the physical versions adds technology from AMD to the game, it is AMD Fidelity FX.
To put it simply, Fidelity FX is a software overlay that lightens the calculation load necessary for the console, the software taking care, via its own calculations and image processing, of simulating a better visual rendering in return. Other Nintendo games use it like Switch Sports or Splatoon 3.
In sum the result of this integration is improved framerate stability, allowing the game to be closer to maximum resolution more often while maintaining the 30FPS target.
The game will therefore, thanks to this update, gain in fluidity and erase these few concerns that the previewers had been able to raise.
Last unofficial info, according to people who have access to the game with this patch included, the latter makes a big difference, it would run even better than Breath of the Wild now. We will be able to judge for ourselves when Digital Foundry does an in-depth analysis of the game.
With the state of AAA’s latest releases having rocky launches, we’re even more excited to get our hands on the game on May 12 after seeing this great news!