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a first update available, here’s what changes

Bethesda has released a huge update 1 for Indiana Jones and the Ancient Circle for the official launch of the game. Here are all the new features, fixes and changes.

Indiana Jones and the Ancient Circle is available in early access since December 6, 2024 on Xbox Series X|S and PC. A preview launch to reward buyers of the Premium and Collector editions, but also the Premium upgrade. If you are one of these VIP players, you were not able to take advantage of the day one patch improvements. An update which is now available and which brings a large number of changes. Here’s what’s changing on consoles and PC.

Indiana Jones and the Ancient Circle update 1 is here!

Our test ofIndiana Jones and the Ancient Circle arriving soon. Meanwhile, the Metacritic rating is currently 87/100. A rating equivalent to that of Wolfenstein II: The New Colossus from the same developers. In the strong points, the history and fidelity of the universe come back again and again. As in Wolfenstein, the fact of being able to beat up Nazis is also a strong argument. In summary, it’s a very good, if not an excellent, surprise. One of the games to play at the end of the year.

For the launch of Indiana Jones and the Ancient Circle, Bethesda released update 1. What’s new? The game will be even more beautiful for PC users with a compatible Nvidia CG. Indeed, in the patch notes, the addition of full ray tracing is mentioned. For AMD cards, FSR is coming in a future update. This first update provides many fixes in all areas. After installation, for example, you should experience fewer crashes.

Full patch notes (general, gameplay, graphics…)

  • New features
    • Added full ray tracing (path tracing) for compatible Nvidia graphics cards. A minimum video memory of 12 GB is required to use this feature.
  • General
    • Fixed a rare issue where the game crashed while saving
    • Fixed an issue causing you to temporarily lose the right to use the Pre-Order/Premium outfit
    • Fix to make your photos appear faster when reviewing them in the journal
  • Gameplay of Indiana Jones and the Ancient Circle
    • Fixed an animation issue when the rebreather is equipped directly after jumping into the water
    • Fixed an issue preventing you from interacting with objects after trying to poke an enemy with the revolver. An issue that occurred when stamina was depleted
    • Fixed an issue where punches could not be blocked while looking at a nearby pick-up item
    • Fixed an issue preventing you from changing disguises when exiting Sukhothai via a fast travel panel
    • Fixed an issue in several places where the whip could suddenly detach while Indy is swinging on it
    • Fixed an issue where Indy’s legs were stuck while crossing the gap on the bridge in Nepal
    • Fix preventing enemies from ignoring Indy’s presence when you charge a checkpoint very close to soldiers guarding the entrance to a restricted area
    • an issue sometimes preventing Gina from appearing near the docked boat when she should be there
    • Fixed an issue with camera shaking when scorpions kill you near the end of the Giza level
    • Fixed an issue causing the first shot of a temporary firearm to be silent
    • Fixed an issue that sometimes caused enemies to react slowly when you steal valuable items from them.
    • Fixed an issue with character animation when loading a checkpoint. And this after using a zip line a backup
    • Fixed an issue where the whip could not be used if you crack it while the game is saving. And this before loading this save
    • Fixed an issue where you would sometimes get stuck in the recovery phase of “Lucky Hat”
  • Interface
    • Added the “Restore Default” option to the Options menu.
    • Fixed an issue sometimes causing the wrong item to be displayed in the Quick Equip menu when scrolling through it quickly.
    • Added to the game manual an explanation of the blue briefcase icon indicating places on the map where it is possible to return.
    • Fix preventing place names on the map and names of items to photograph from overlapping.
    • Fixed an issue with text intermittently flashing during credits.
    • Fix to ensure that the adventure book list updates immediately after unlocking a new book.
  • Graphics
    • Fixed the issue of bottles being too blurry when traveling with a bottle equipped.
    • Fixed issue with Indy’s right arm shrinking above the wrist with outfits exposing the arms.
    • Fixed an issue with stuttering in some cutscenes.
    • Fix to make Indy’s whip movements more natural when clipped to his belt.
  • Indiana Jones and the Elder Circle mission and quests
    • Fixed an issue where several items to photograph would still be available when returning to a level or completing certain parts of the game.
    • Fix to ensure that multiple Journal Notes can still be obtained when returning to a level or completing certain parts of Indiana Jones and the Ancient Circle
    • Fixed an issue that ensured that several adventure books were displayed correctly on the map after purchasing information booklets.
    • Fix preventing players from getting stuck when dropping Giuseppe’s key instead of storing it inside the satchel. A concern that arises in “Savage is in trouble”.
    • Fixed a rare issue sometimes preventing Gina from going to the open door after the fire trap in the Trial of the Silver Path mission in Vatican.
    • Fixed a rare issue where Gina could sometimes be unable to activate levers or get stuck while going to a freight elevator at Wat Si Sawai in Sukhothai.
    • Fixed an issue where Gina could sometimes be unable to help open the door to the Game Room in Sukhothai Ziggurat.
    • Fixed an issue where Gina would sometimes be unable to use jump or climb assists when exiting combat.
    • Fixed an issue where parts of the Vatican Fountain puzzle continue to move slowly, which may prevent the puzzle from being solved after a while.
    • Fixed an issue where the quest objective “Finish Forging the Golden Key” could sometimes be prevented from being completed in the Vatican Journal.
    • Fixed an issue where players would sometimes be unable to collect all the gold if they died shortly after opening the chest in Sukhothai HQ.
    • Fixed an issue where doors in caves would lock after restarting at a checkpoint while infiltrating the Giza Nazi compound.
    • Fixed an issue preventing players from picking up an important book from Voss’ office in the Giza Nazi Compound.
    • Fixed an issue where Antonio or Ventura would sometimes be stuck in a huddled position when in Antonio’s office in the Vatican.

Patches exclusive to the PC version of Indiana Jones and the Ancient Circle

In addition to the addition of full ray tracing, there are fixes exclusive to the PC version of Indiana Jones and the Ancient Circle. Here are all the changes available through Update 1.

  • Improved performance in large levels of the game if you use a graphics card with 8 GB of video memory
  • Fixed an issue where you could sometimes not open the inventory using Alt-Tab
  • Fix to ensure that the “Redo” option works correctly when changing video modes.
  • Fixed issue with torch flames or lighter flickering when the game uses a high refresh rate
  • Fixed an issue rendering torch flames and sand flow in the Peru level with AMD graphics cards
  • Fixed an issue sometimes causing a moire effect on white walls when enabling HDR and DLSS at the same time
  • Fixed an issue where black artifacts would occasionally appear in Indy’s eye during cutscenes in Peru Cave
  • Fixed an issue where black squares would intermittently appear on screen when using render scales on certain resolutions with AMD graphics cards
  • Fix to ensure your photos from Steam Cloud saves successfully export if you decide to move to the Xbox cloud
  • Note: AMD FSR support will be included in an upcoming Indiana Jones and the Elder Circle update

Indiana Jones and the Ancient Circle is available “for free” on Xbox Game Pass. An offer available on consoles and PC.

Source : Bethesda.

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