Cyberpunk 2077 much more agile on the latest Intel processors with its new update

CD Projekt has rolled out a new update for Cyberpunk 2077. The latter significantly improves the performance of the title on Intel Arrow Lake desktop processors, launched this fall.

Cyberpunk 2077 gains performance on the latest Intel desktop chips // Source: CD PROJEKT RED

A 33% improvement in performance Cyberpunk 2077 on Intel Arrow Lake-S desktop processors available since October (and already considered by some sources as a commercial failure). This is what the new title update, deployed recently by CD Project RED, theoretically allows… even if the studio recently indicated that software support for Cyberpunk 2077 had ended.

Soberly called Update 2.2, this new update brings some changes to gameplay for gaming, and therefore allows it to make a much better impression on the Intel Core Ultra 200S series. Until now, the latter had generally impressed with their lack of tone when it came to animating the game, particularly in Full HD definition. A disappointment now swept away, at least in part, as tends to confirm Tom’s Hardware.

Cyberpunk 2077 now optimized for Arrow Lake-S chip architecture

In this case, the developers at CD Projekt explain that they were able to optimize the game to allow it to properly take advantage of the new architectural features of Arrow Lake. The title is thus able to manage the threading of the latest Intel desktop processors, which leads to the 33% performance improvement mentioned above.

This boost also has the merit of going in the direction of Intel’s posture. A few weeks ago, the firm had promised to correct some of the performance problems observed on its Arrow Lake-S processors, through BIOS updates deployed on its side, but had also indicated that some of the problems reported would require the deployment of updates specific to the games pointed out. We are there.

Results obtained on Cyberpunk 2077 before the update // Source: Tom’s Hardware

This update is in any case likely to change the situation for Intel Arrow Lake-S chips, which should be able to make up a large part of their delay, on Cyberpunk 2077facing 14th generation Intel Core processors, but also and above all facing some of AMD solutions.

With 33% improvement, the Intel Core Ultra 9 285K, which did not allow it to exceed 88 FPS on average during previous tests conducted by Tom’s Hardware (on Cyberpunk 2077, in 1080p / Ultra), would this time be able to offer 117 FPS on average under the same conditions.

This would allow the chip to develop better performance than a Core i9-14900K, but also to get closer to the solid performance of an AMD Ryzen 7 7800X3D. On the other hand, the imposing Ryzen 7 9800X3D would still remain far ahead, with an average recorded at 133 FPS by default.


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