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Build Barbarian Hammer of Ancients Diablo 4 for midgame leveling, levels 50-75

news tip Build Barbarian Hammer of Ancients Diablo 4 for midgame leveling, levels 50-75

Published on 06/09/2023 at 23:45

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If you’re ever looking for a Diablo IV class that does a lot of damage and still has a bit of survivability to quickly level up to 75, the Barbarian might just do the trick. So, in this article, we give you some details on one of its builds, the one called Hammer of the Ancients: paragons, aspects or even skills, we tell you everything!

Summary

  • Gameplay
  • Skill tree – Talent points to put (up to level 50)
  • Passives and Paragons
  • Barbarian Codex of Power Hammer of the Ancients
  • Last optimization details of this build to start

Gameplay

So often Barbarian build gameplay on Diablo IV will revolve around single-target mechanics, especially with bleeding, this will not be the case with this Hammer of the Ancients build. Indeed, the latter will focus more on area damage with the eponymous ability and Fury managementall completed by Crees.

Active skills to use

  • Slot
  • Hammer of the Ancients
  • rallying cry
  • coup de grace
  • Berserker’s Wrath
  • Jump

Gameplay of the Hammer of the Ancients build

  • Lunge is a spell that will allow the Barbarian to always stick to his targets. Indeed, he will have a small leap to come to melee and thus be able to inflict his damage, because yes the usefulness of this spell isn’t just about getting closer to your enemies.
  • Hammer of the Ancients is therefore the central ability of this build as its name suggests. With this attack, you will hit the ground in front of you, which will allow you to inflict AoE damage on enemies in front of you. In addition to this, once evolved, it will allow you to gain fury for each enemy hit.
  • Rallying cry is therefore the first of two cries of this build. For a duration of 6 seconds for you and 3 seconds for your allies, you will have a buff in terms of movement speed, but also resource regeneration.
  • Coup de Grace is called a finisher spell. Understand by this that you can use it at any time, but to get the most out of it, you will have to do it to finish off an enemy. In effect, in this case, the spell’s cooldown is simply reduced to zero.
  • Leap is a spell that aims to sow discord in a pack of enemies. Indeed, when you go to jump in, you will push back those within range and even slow them down once this spell is evolved. Moreover, when this is the case, Bond will have his cooldown reduced as soon as at least one enemy is hit.
  • Finally, Wrath of the Berserker is your ultimate skill, but also your second shout of this Barbarian Hammer of the Ancients build. It will allow you to transform into a berserker and become simply unstoppable for a few seconds.

Skill tree – Talent points to put (up to level 50)

  • Lunge → Reinforced Lunge → Warrior Lunge
  • Ancient Hammer → Reinforced Ancient Hammer → Furious Ancient Hammer
  • Rallying Cry → Reinforced Rallying Cry → Tactical Rallying Cry
  • Finisher → Reinforced Finisher → Duelist Finisher
  • Wrath of the Berserker → Wrath of the Primal Berserker → Wrath of the Supreme Berserker
  • Leap → Reinforced Leap → Energetic Leap
  • Expertise: Two-Handed Mace

Passives and Paragons

  • Pressure point 3
  • Aggressive Resistance 3
  • Battle Fervor 3
  • Prolific Fury 3
  • Knee Breaker 1
  • Pit Fight 3
  • No mercy 3
  • Sensitivity 3
  • Hard skin 1
  • Defensive Stance 3
  • Measured Fury 3
  • Furious Pulse 3
  • Invigorating Fury 3
  • Unrestrained Rage 1

As for the evolution of the Barbarian Hammer of the Ancients at the start of Paragon, we have shown you the first three plateaus below. They contain top picks to ensure you wreak havoc on your adventures with this build.

Barbarian Codex of Power Hammer of the Ancients

  • Aspect of Disobedience (Helmet): Halls of the Damned (Kehjistan)
  • Aspect of Numbing Anger (Torso): Pagan’s Keep (Hawezar)
  • Expedited Aspect (Gloves): Buried Halls (Arid Steppes)
  • Aspect of Omnipotence (Legs): Obtained during the Campaign, Arid Steppes
  • Aspect of the Relentless Berserker (Feet): Hakan’s Refuge (Kehjistan)
  • Berserker’s Hemorrhage Aspect (Neck): Wailing Field (Arid Steppes)
  • Shadow Aspect (Ring 1): Champion’s Demise (Arid Steppes)
  • Aspect of Relentless Fury (Ring 2): Sacred Ossuary (Broken Peaks)
  • Tightrope Walker Aspect (Blunt Weapon): Peyrevieille (Scosglen)
  • Aspect of Ancestral Strength (Edged Weapon): Sunken Ruins (Scosglen)
  • Aspect of the Landstriker (One-Handed Weapon): Labors of Maugan (Hawezar)
  • Aspect of Waiting (One-Handed Weapon): Deep Roots (Scosglen)

Last optimization details of this build to start

As usual, let’s finish by looking at the most interesting effects to recover through your armor. What we advise you is to take damage to nearby enemies, chances of critical hits or even a reduction in fury costs.

As with any Barbarian build, be careful to also take equipment that will give you enough armor. Indeed, if you underestimate this point, you risk finding yourself in a delicate situation, struggling to survive during certain fights. Finally, when it comes to which gems you should equip, here are our tips:

  • Weapons: Topaz for damage
  • Armor: Rubies for hit points
  • Jewelry: Skull for armor

Summary of all our guides and tips for Diablo 4

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