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Intel Arc B570 review: the ideal graphics card for less fortunate gamers

The Arc B570 is only available from Intel partners, including Asrock.

© Les Numériques

It's the turn of the Arc B570 to show the tip of its nose after the release in December 2024 of the Arc B580. This graphics card is therefore based on the same architecture as the superior model, namely Battlemage.

For this model with reduced characteristics, Intel ensures Full HD development on all games. However, you should not be too demanding on the graphic details. A priorithe 1440p definition is possible, but in this case it will be necessary to rely on the in-house scaling technology, XeSS and XeSS 2, which adds image generation.

The Asrock B570 Challenger is sober, only a small LED strip is eccentric.

© Les Numériques

Its placement is obviously revised downwards with a price of $219, or approximately €255 after conversion and addition of VAT. The Intel Arc B570 therefore hunts in the territory of AMD's Radeon RX 7600, which struggles to stay below €300, and the GeForce RTX 4060 at €329 thanks to a solid software ecosystem (DLSS, Frame Generation, Ray Reconstruction , Reflex, etc.).

The Asrock Arc B570 installed in our test configuration.

© Les Numériques

Performance in games

To evaluate the performance of the Intel Arc B570, we submitted it to our panel of 10 games (Avatar, Alan Wake 2, AC Mirage, Cyberpunk 2077, Forspoken, WRC, Starfield, A Plague Tale: Requiem, Jedi Survivor et Returnal). All of these titles have been set to maximum (Psycho for Cyberpunk 2077) and tested at 1080p and 1440p on a rasterized rendering with raytracing and DLSS scaling for Nvidia, XeSS for Intel and FSR for AMD, or failing that.

En 1080p/Full HD


Compare photos

1. Performance index 2. Rasterization performance index 3. Ray tracing performance index 4. Performance index with scaling


With a rasterized rendering (without raytracing), the Intel Arc B570 is quite simply on par with AMD's Radeon RX 7600 and the Nvidia GeForce RTX 4060. The B570 is thus ahead of its competitors in Returnal, The prophesied or Cyberpunk 2077but it is less glorious in A Plague Tale Requiem, WRC 24 or Alan Wake 2.

Activation of the raytracing drops performance by almost 30%, as much as on Nvidia's GeForce RTX 4060. Activation of the raytracing is therefore much less than at AMD (-50%), the fault of its RDNA3 architecture which is starting to seriously date.

Activating scaling reshuffles the cards: the GeForce RTX 4060 drops the Intel Arc B570 with a significant difference (+20%) in favor of the chameleon card, while the Radeon RX 7600 limits the breaks by being 4% less efficient than the Arc B570.

A 1440p

The move to the 2560 x 1440 pixel definition does not really change the situation since in the end, the order established in 1080p is almost the same.


Compare photos

1. Performance index 2. Rasterization performance index 3. Performance index in Ray tracing 4. Performance index with scaling

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Thus, only with rasterized content, the Arc B570 is on par with AMD's Radeon RX 7600, while the GeForce RTX 4060 is very slightly behind.

Activating raytraced rendering allows the Nvidia GeForce RTX 4060 and the Intel Arc B570 to stand out from the Radeon RX 7600, which suffers and obtains a framerate reduced by 30% compared to its competitors. The GeForce RTX 4060 differs from the Arc B570 by a tiny percentage.

The Arc B570 gives in once and for all once scaling is enabled. Nvidia's DLSS demonstrates here its superiority over the Intel and AMD solution, whether in terms of performance or compatibility.

Once again, no title in our range of games really takes advantage of the Arc B570's amount of video memory. However, this observation must be put into perspective since the GPU of the Intel Arc B570 does not allow comfortable gaming at 1440p with games such as Hogwart’s Legacy or Indiana Jones.


Compare photos

Avatar Frontiers Of Pandora Assassin’s Creed Mirage Alan Wake 2 A Plague’s Tale requiem WRC 24 The prophesied Returnal Starfield Cyberpunk 2077 Jedi Survivor


For our test, Asrock lent us a Challenger model equipped with an Intel Arc B570 GPU. The design of the card is relatively simple with two fans blowing on a radiator with three heat pipes running through it.

A metal plate surrounds the back of the graphics card.

© Les Numériques

In practice, the card is particularly discreet. When the GPU is not used, the fans are stopped, and during our various measurements, the fans never exceeded 1200 rpm. As a result, we noted noise pollution of 33.2 dB in the middle of the game for the card alone. So you will probably have a noisier component in your setup.

The temperatures are far from frightening.

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Under the eye of our thermal camera, we recorded a maximum of 51 ° C, which in itself does not mean much since the back plate of the card is made of metal. On the other hand, the GPU did not exceed 62°C according to the internal probes in the GPU-Z software.

The Asrock Arc B570 Challenger is the most discreet card passed through the Digital.

© Les Numériques

Points forts

  • Rasterization performance.

  • Performances en raytracing.

  • 10 GB of video memory.

  • Quiet operation.

Weak points

  • Graphics drivers to tweak.

Conclusion

Overall rating

How does the rating work?

The Intel Arc B570 is an interesting graphics card for Full HD gaming, dedicated to those who only have a limited budget. It offers decent performance in a good number of games, even if the latest AAAs are starting to be greedy. In this case, there is only one solution: enable scaling with XeSS. Drivers still remain the weak point with variations in performance depending on the graphics engines and a software ecosystem that is still too limited.

Sous-Notes
  • Consumption
  • Jeux
  • Temperature & Noise
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