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At CES, video games join forces with erotic objects: News

The Consumer Electronics Show (CES) in Las Vegas, long reluctant to open its stands to the world of eroticism, has developed a space reserved for technologies serving intimacy, with some curiosities to discover.

“The reactions from visitors are great,” assures Craig Mewbourne, of the American company Motorbunny, which is presenting an application for video game enthusiasts, at this global high mass of technologies.

“Fluffer” combines intimate pleasure and the video game world, by wirelessly synchronizing the actions in a video game with any Bluetooth-equipped sex toy. “People really want to understand the technology behind it, and not just watch it,” adds its promoter.

Being present at CES took several years for Motorbunny and the possibility of having a stand at the event came with very specific constraints.

In 2019, the show was at the center of a controversy after withdrawing an award from a sex toy, judging this personalized massager “immoral” and “obscene” before the distinction was finally returned and the erotic accessory exhibited. following year.

However, points out Mr. Mewbourne, we “see a huge similarity in terms of serotonin, dopamine and endorphin (the hormones considered to provide pleasure, Editor’s note), between playing video games and having intimate relationships”.

published on January 9 at 9:01 p.m., AFP

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