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Intel’s XeSS upscaling technology is now supported by more than 200 games

Intel’s XeSS technology, dedicated to upscaling, has firmly established itself in the video game landscape, with growing support for more than 200 titres. This figure demonstrates the interest shown by both consumers and game developers, thus consolidating Intel’s position in a competitive sector.

A Convincing Alternative to Established Technologies

When XeSS launched, it was operating in an environment largely dominated by well-established alternatives, such as NVIDIA’s DLSS and AMD’s FSR. Although it faced initial adoption challenges, Intel’s continued efforts have positioned this technology as a real option in the market. The support of more than two hundred titles is undeniable proof of this.

The growing support for Intel’s XeSS reflects real interest in the technology. Developers are realizing its potential and starting to integrate it into their creations. Despite a relatively low market share, this growth is a positive sign for the future of Intel’s graphics ambitions.

An analysis of the games available on Steam shows that 201 titres integrate XeSS, which highlights a growing interest from developers for this upscaling technology. The recognition of XeSS despite Intel’s struggles in the GPU market is surprising, especially in a context where the video game sector is booming.

Future Perspectives for XeSS

The future of XeSS looks bright, especially with the launch of the next generations of GPU architectures from Intel. A substantial improvement in performance could lead to increased consumer adoption of this technology. Competition with DLSS and FSR could then take a new turn, making XeSS an essential asset for players.

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Intel’s current efforts to develop XeSS demonstrate the commitment to strengthening this upscaling technology. The current dynamic of its development could well allow it to compete with the dominant solutions on the market, while meeting the growing demands of GPU users.

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