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Funko Fusion gets a first update

Funko Fusion: a first update

Since the launch of Funko Fusionnumerous feedback made it possible to quickly identify and correct several technical problems and bugs. Teams remain on the lookout to resolve those that continue to be reported. Requests to make the game even more fun have been heard.

Sothe first in a series of major updates is rolling out today, with changes aimed at improving the gaming experience. This update now allows faster access to Worlds and characters. Additionally, combat has been rebalanced to reduce stress when encountering enemies and bosses across multiple levels.

First of all, Worlds can now be unlocked much faster. Players can access a new World after completing a single level, instead of having to complete each level of a World. Additionally, by completing a level in a World, all base characters in that World will be automatically unlocked. He is now possible to immediately use any unlocked character in any level, allowing you to mix franchises from the start.

Second, to achieve the goal of making the gaming experience as enjoyable as possible, the game has been completely revised based on community feedback. Combat and pacing have been rebalanced to eliminate unintentional frustrations. In this “Quality of Life” update, excessive enemy spawning has been reduced, as well as the number of opponents likely to overwhelm players at certain points in the game. Combat should remain challenging, but never frustrating. Furthermore, adjustments have been made to limit unnecessary backtracking and reduce the risk of blockages.

The objective is to continue to improve the pace of Funko Fusion while increasing the overall enjoyment by removing any obstacles that could detract from the players’ experience. At the same time, work is underway on Co-Op mode, which will also benefit from these adjustments.

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