The choice between playing on console or PC has divided the video game community for many years. More than ever, 2025 could bring the bridge to join the two ecosystems.
The year 2025 could well be the culmination of a slow transformation of video games that we have been observing for more than ten years.
PC gamers have realized this: the platform is currently experiencing a true golden age.
If we put Nintendo aside (although), video games published on consoles are more and more often also offered on PC. Microsoft was the first ambassador by deciding to release all its games on PC since 2016. The giant was joined more recently by Sony, which is launching all the great PlayStation masterpieces on Steam in turn.
Things still seem poised to improve.
The PC takes on home consoles
The controller for demanding gamers
With the Wolverine V3 Pro, Razer has created a high-end controller for demanding gamers. Premium design, rear paddles, interchangeable joysticks: the perfect controller for competition.
The game console offers a more interesting interface and gaming comfort when connected to a television or on the move. It's simple, Windows adapts very poorly to these two environments. It was designed to be handled with a keyboard and mouse, even though today all PC games offer controller compatibility.
This is where 2025 comes into play. First of all, the rumors around a profound transformation of the Xbox are increasingly important. By reading between the lines of publications by Jez Corden or Tom Warren, two Anglo-Saxon journalists specializing in Xbox strategy, Microsoft would like to open up its console both hardware and software.
Thus, Microsoft is particularly considering opening its Xbox Series to other game stores such as Steam or the Epic Game Store. Furthermore, the firm plans to offer a certain number of multiplatform functions for video game developers. The objective would be to offer the same social functions around an Xbox game, a game on Steam, a game on Epic Game, and why not a game on other platforms.
We can also read the idea that Microsoft would propose to other manufacturers to develop Xbox machines. Thus, in addition to the new generation Microsoft console, we would also be entitled to machines from Asus, Razer, Lenovo, etc. It's nothing more and nothing less than adapting the PC to the living room interface.
And the PC attacks portable consoles
Microsoft is not the only one working on this transformation. From CES 2025 in January, we should discover the first consoles running SteamOS, the system developed by Valve.
Here again, it's about making the PC the big platform that unifies everything, while providing the comfort of a console. Thus, the Lenovo Legion Go 2S should offer a version under Windows, and a version under SteamOS. Valve could also offer home consoles running SteamOS again in the future.
We could therefore be closer than ever in 2025 to having a unified ecosystem based on the PC. A platform where we could buy games, Steam, which we would find both on our home consoles, through Xbox or Steam consoles, and through portable consoles, again Xbox or Steam.