the French video game in distress – Libération

the French video game in distress – Libération
the French video game in distress – Libération

For this new episode of the video game press meeting, we discuss the complicated situation of the sector in , between economic crisis, social tensions and mistrust of employees towards managers.

“Gâchette Gauche” is the meeting place for the video game press, in the company of JV le Mag, Canard PC and Origami, as part of Silence we play! the podcast of Liberation.

To follow the publications of Silence we play! you can subscribe to the podcast feed on your favorite app, or on Apple Podcast, Podcast Addict, Deezer or Spotify. You can also follow us on the show’s YouTube channel, and we now have a Twitch channel. To find all the shows, click here.

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For this big return of Gâchette Gauche, in the first part, we discuss the current situation of video games in France. Between social plans, studio closures and crises of confidence, things are not really looking good. We know that the sector has been experiencing a crisis all over the world since 2022, but does that explain everything?

In the second part, we talk more precisely about the treatment of these subjects by the specialized press in the company of Boris Kriwicky, researcher and author of the Feather in the Play (Liège University Press).

“Gâchette Gauche” is hosted by Erwan Cario, with Julie Le Baron, editor-in-chief of Canard PCGauthier Andres, journalist and co-founder ofOrigamiKevin Bitterlin, editor-in-chief of JV accompanied by Boris Krywicki, doctor in Information and Communication and member of the Liège Game Lab.

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