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benefits proven by science

A recent study by researchers at Imperial College London and the University of Graz reveals that certain types of video games can have a significant positive impact on mental well-being. This discovery opens new perspectives on the use of games as a therapeutic tool to combat stress and anxiety.

Free exploration, key to well-being in video games

Open-world games, characterized by their large environments and non-linear gameplay, seem particularly beneficial. These titles offer players the freedom to study and interact with the virtual world at their own pace, effectively creating a relaxing and immersive experience.

Among the games cited in the study, we find popular titles such as:

  • Minecraft
  • The Elder Scrolls V: Skyrim
  • Red Dead Redemption 2
  • Ghost of Tsushima

These games are distinguished by their ability to offer a cognitive escape experienceallowing players to temporarily detach themselves from real-life stressors. This form of escapism helps improve mood and psychological well-being.

The psychological benefits of virtual worlds

The study highlights that well-being is a multidimensional concept, encompassing emotional, psychological and social aspects. The immersive experiences offered by open-world games can contribute to psychological well-being by meeting fundamental psychological needs:

Psychological need Contribution of open world games
Autonomy Freedom of choice and control of actions
Skill Feeling of mastery and accomplishment
Social connection Interactions with virtual characters

These elements help create a feeling of satisfaction and fulfillment among players. The ability to play these virtual worlds on portable consoles could even amplify these benefits by making the experience more accessible.

Towards a therapeutic use of video games

Researchers suggest that open-world games could be used as therapeutic tools for managing stress and anxiety. This approach would provide an accessible and cost-effective method to improve mental health.

Game developers are encouraged to integrate features that promote relaxation and cognitive escapism to improve player well-being. This direction could mark a turning point in the video game industry, emphasizing psychological benefits rather than simple entertainment.

It is worth pointing out that this study stands out from previous research on the effects of video games, which has often produced contradictory results. While some studies have pointed out the negative aspects of gaming, this one highlights its potential therapeutic benefits.

Future prospects for video game research

Although the study has limitations, including the use of self-reported data, it paves the way for future, more in-depth research. The researchers plan to incorporate physiological measures to more precisely examine the effects of open-world games on mental health.

This approach could reform our understanding of the role of video games in daily life, particularly at a time when other forms of entertainment, such as traditional social media, are associated with increased anxiety and depression among teenagers.

Ultimately, this innovative study highlights the untapped therapeutic potential of open-world video games. It invites us to rethink our perception of gaming, no longer as a simple leisure activity, but as a potential tool to improve mental well-being. Future research in this area promises to provide exciting insights into the interplay between technology and mental health.

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