Cinematic Artist job offer – Paris (75)
Within our production studio, you will join an unannounced project. As a Cinematic Artist, you will be responsible for creating pre-calculated and real-time cinematics to support artistic, creative, narrative and design visions. You will also contribute to the creation and staging of contextual cutscenes linked to gameplay and the highlighting of game assets.
To do this, you will rely on the tools made available by using your sense of rhythm of composition and editing, as well as your cinematographic knowledge.
With excellent communication skills, you will work closely with the Animation / Character, Audio, Narration teams, as well as the Level Art and Level Design teams.
In this sense, your missions will be as follows:
- Create convincing scenarios highlighting the narrative
- Communicate and work closely with the director and narrative director to translate the scripts into cinematics, as well as with the artistic director to meet the visual requirements of the project;
- Collaborate with the production team to integrate all cinematic elements into the game using the existing pipeline;
- Respect and maintain pipelines and technical requirements;
- Balancing quality with efficiency when you are constrained to tight delivery deadlines;
- Ensure regular maintenance of cutscenes to ensure that they maintain the right level of quality within the flow of the game;
- Collaborate with the different artistic and technical departments to improve tools;
- Establish adequate documentation on these subjects.
CV, cover letter, references, website (if applicable)
To the attention of: Recruitment Manager