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The emergence of enactive educational practices: consciousness, body, movement and environment

Let’s move on to the augmented MOOC

What matters is less the traceability of learning analytics, that is to say of the students’ individual journeys and actions recorded on the platform, and more their taking of initiatives which make them more autonomous. Like any educational device, doesn’t the MOOC aim to be the emancipation of those who use it?

Organize school differently

Periodically, the world of education sees the emergence of new ideas that attempt to reorganize the existing system. In Quebec, the Entrepreneurial Community Schools (ECEC) wish to transmit entrepreneurial culture to students and encourage innovation. A source of inspiration for teachers…

Roles, motivating factors in a wiki

Wikis are great collaboration tools. Unfortunately, all it takes is a loss of motivation among contributors for these projects to fall through. For wiki projects to remain alive, it is important to distribute roles and responsibilities among participants.

10 recommendations for giving style to your e-learning content

To convert printed text to web writing successfully

The essentials on gamification and serious gaming

Gamification, serious games… What are we talking about? Here are some elements of explanation to understand a movement in favor of games which affects education after many other sectors, but can in no way be considered as the sole response to the gap observed between the educational institution and the aspirations of young students.

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